Laura
Pellegrino

I explore the textures of life through multisensory curiosities — returning a blend of presence and technology to expand the imagination.

ARTIST • TECHNOLOGIST • PRODUCER

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WHAT I BRING


Rooted in movement, installation, and sensory experience. I make work that asks audiences to feel — not just look. My practice spans interactive media, generative visuals, and spatial storytelling.

Artist


I build with TouchDesigner, audio-reactive systems, generative visuals, Python, OSC, MIDI, and DMX. Fluent in the tools of immersive experience and always learning the next one.

Technologist


A decade leading cross-functional teams through complexity — product launches, franchise transitions, startup scale. I bring structure and clarity to ambitious, high-stakes work.

Producer

SELECTED WORK

Making things that feel

01

Everbloom

A Motion-Responsive Garden

INTERACTIVE

MUSEUM INSTALLATION

MOTION TRACKING

A motion-initiated multi-screen installation built in TouchDesigner. Visitor presence awakens a field of living flowers across four screens — blooms rise where bodies have been, then slowly fade back to stillness. Just presence, translated into petals.

The garden begins with you. Move softly. Watch the garden grow — blooming, drifting, fading into a field that belongs to everyone in the room.

TOUCHDESIGNER MOTION TRACKING GENERATIVE VISUALS DESIGN

02

Flora Hex

WITH DAY POTION

AUDIO-REACTIVE

CONCERT PREVIZ

COLLABORATION

A portal opens. Crystalline textures pulse to the beat. The screen becomes a living gateway — iridescent, hypnotic, alive with the music.

Audio-reactive concert visualization built for Day Potion's Flora Hex EP. Visuals move between organic flow and gem-like structure, mapping the music's arc from atmospheric build to full-spectrum climax. Designed as a stage visualization with lighting integration across the full outdoor previz environment.

TOUCHDESIGNER AUDIO ANALYSIS DMX CONCERT PREVIZ ABLETON

03

Reflections

Element Water

LIGHTING SCULPTURE

GENERATIVE

INSTALLATION

Step inside light that breathes. A 9×9 grid of moving heads becomes the surface of water — shifting, drifting, unhurried.

An ambient generative lighting sculpture for warehouse installation. Procedural noise logic drives wavefront motion across 81 RGB fixtures. Includes a custom TouchDesigner operator interface for on-site staff with full parameter control, scene management, and emergency stop. Part one of a planned four-part elemental series.

TOUCHDESIGNER DMX PYTHON PROCEDURAL NOISE MIDI

ABOUT

Laura
Pellegrino


CREATIVE TECHNOLOGIST
PRODUCER

IMMERSIVE EXPERIENCE
INTERACTIVE SYSTEMS
FREELANCE • OPEN TO FULL-TIME

My practice is rooted in embodiment. I grew up in dance and theater — that curiosity never left, it just found new materials. Now I work at the intersection of creative technology and immersive experience, building things that make people feel present in a world that keeps pulling them away.

I bring a rare range to this work. From global brands to startups to small businesses, I have worn a lot of hats — product, operations, project management, marketing, training — always sitting comfortably between the technology and the people it is made for. I am process-driven and learn iteratively, which means I help shape goals and systems as they become clear rather than waiting for the brief to be perfect. I love cross-collaboration, work well in ambiguity, and genuinely enjoy the part where imagination becomes something real.

TouchDesigner Professional Bootcamp · The Interactive & Immersive HQ · 2025


A FEW PLACES I HAVE WORKED

TROUPE | consumer travel, product from 0→1

GOOD DOG | B2B + B2C, seed stage

PLATED | rapid growth + acquisition

THE AGENCY RE | systems, marketing + change management

APPLE | retail, visuals + training

KIND WORDS

Her collaborative spirit, proactive communication, and willingness to always provide feedback makes her the type of product manager that designers and frankly all team members dream of working with.

ASHLEY L.
Senior Product Designer ·
worked together

She's a powerhouse in her own right — and as I always tell her — the glue that holds the team together. Her ability to collaborate seamlessly between product, design and engineering while also keeping work on track makes her an invaluable asset to any team.

EMILY K.
Product Designer ·
reported directly to Laura

Start a conversation

LET’S TALK

Open to freelance, full-time, and collaboration. If something is sparking — reach out. No pitch needed, no pressure. Just say hello.